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Call of Duty: World at War Patch 1.5
Posted: July 10, 2009
Author: Activision & Treyarch
File Size: 974 MB
Version: 1.5
Description: This patch will not only update Call of Duty: World at War to version 1.5, but it also adds a map pack with 3 new multiplayer maps. Other new additions include exploit and bug fixes.
-3 new MP maps: Banzai, Corrosion, Sup Pens!
-1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
-CO-OP hosts can now kick players from their lobby
-Improved dog spawning in MP
-Addressed an issue with Zombie pathing
-Fixed an instance of the player model displaying incorrectly
-Some unhandled exception errors have been addressed
-Improved server browser's refresh functionality when the Source is set to "Favorites"
-Added support for CODTV
-"cg_DrawFPS 1" now only displays FPS and cg ms/frame
-Added RCon command "team status" to display players' team information
-Mods: Added joinsquad script function
-Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
-Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
-Mods: Removed the loading of duplicate assets that contributed to the "2048 materials" error
-Mods: Increased the amount of mods displayable in the Mods menu.
-Mods: Fixed a crash related to the mod.arena file.

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